
Wild Hunter
Class Properties
| Class Group | Resistance |
|---|---|
| Job Group | Archer |
| Primary Stat | DEX |
| Secondary Stat | STR |
| Legion Bonus | Chance for attack to deal increased %Damage (+4/8/12/16/20% - 20% Chance) |
| Primary Weapon | |
| Secondary Weapon | |
| Ammo |
Link Skill
- Can be stacked up to 4 times, once for each unique Resistance character (Except Demons and Xenon) to reach Master Level
Grants 12 seconds of invincibility after being revived. Removed upon moving to another map.
All Actives
| Active Buffs: | |
|---|---|
| Toggles: | |
| Summons & Placables: | |
| Buffs with Cooldowns: | |
| Binds: | |
| iFrames: | |
| Damage Reduction (%Max HP): |
For more in-depth info, visit the Class Discord at https://discord.gg/3evaYBDwAG
Base Stats (From Skills)
Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table
- PERM
- TOGGLE
- DEBUFF
- TEMP
- UNLOCK
| Weapon Multiplier | 1.35x | |
| Attack Speed | 7 | Stage 4 +1 +2 |
| Weapon Mastery | 85% | Base +15% +70% |
| DEX | +50 & +15%(415%) to assigned AP | +20 +30 +15% to assigned AP |
| Attack | +14% +100 | +4% +10% +30 +20 +30 +20 |
| Crit Rate | +94% | Base +5% +30% +25% +14% +20% |
| Crit Damage | +45% | +5% +15% +10% +15% +50% of Crit Rate |
| Damage | +10%(40%) | +10% +10% +20% |
| Boss Damage | +0% | |
| Final Damage | +98.98% | +10% +15% +30% +10% +10% |
| Ignore DEF | +40% | +40% |
Example Skill Build Path
| 1st Job: | |
|---|---|
| 2nd Job: | |
| 3rd Job: | |
| 4th Job: |
- All 1st to 4th Job skills can be maxed
- Put one SP into each skill first and then max each skill in this order
- For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
Wild Arrow Blast: Apex - Reinforce
Assist - Reinforce and Boss Rush
Another Bite - Reinforce and Boss Rush
Recommended Skills for Boost Nodes Trios
Primary Trio
Secondary Trio
Tertiary Trio
- Any combination of these skills are good but preferred from same category as you want to max primary first
- 6 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Recommended Inner Ability
- Boss Damage +20%
- Crit Rate +20%
- Damage to monsters inflicted with Abnormal Status +8%
- Meso Obtained / Item Drop Rate +20%
- Meso Obtained / Item Drop Rate +15%
- Attack +21 OR Damage to Normal Monsters +8%
Assist and Command Skills
[Assist Skills]
In 2nd Job, Wild Hunter unlocks [Assist] skills that are activated upon successful Crossbow Skills - skills that use the crossbow to attack. Each [Assist] skill activates in the following order and repeats:
Assist: Rending Swipe (2nd Job)
Assist: Snapping Fangs (3rd Job)
Assist: Skull Bash (4th Job)
[Command Skills]
In 4th Job, Wild hunter unlocks [Command] skills that commands
Ashlii to attack. While using Crossbow Skills, [Command] skills can be used without a casting animation
Below is a list of all [Command] skills:
Command: Alpha Surge (4th Job)
Command: Titan Pounce (Hyper Skill)
Command: Predator's Eye (5th Job)