Evan

Class Properties

Class GroupHeroes
Job GroupMagician
Primary StatINT
Secondary StatLUK
Legion Bonus
Chance to recover %Max MP while attacking (10s cd)
(+2/4/6/8/10% - 70% Chance)
Primary Weapon
Wand
Staff
Secondary Weapon
Shield
Document
Skill Preview
Class Infographics
Overview
6th Job

Link Skill

All Actives

Active Buffs:
Elemental Decrease (3rd Job)[180s]
Blessing of the Onyx (4th Job)[180s]
Return Dive (3rd Job)[60s]
Toggles:Mana Overload (5th Job)(30s cd)
Summons & Placables:
Mir Fusion Skills(Mir Fusion Skills)
Summon Onyx Dragon (Hyper Skill)[30s](60s cd)
Elemental Radiance (5th Job)[10s](120s cd)
Spiral of Mana (5th Job)[20s]
Buffs with Cooldowns:
Heroic Memories (Hyper Skill)[60s](120s cd)
Freud's Wisdom (5th Job)[30s per stack](240s cd, 25s cd between each stack)
Maple World Goddess's Blessing (5th Job)[60s](120s cd)
Hero's Echo (Beginner Skill)[2400s](300s cd)
Binds:
Zodiac Burst (6th Job)[10s](360s cd)
iFrames:
Dragon Master (Hyper Skill)[Up to 10s & 1s after skill end](240 - 80s cd based on remaining duration)
Freud's Wisdom (5th Job)[30s](240s cd)
Ethereal Form (5th Job)[3s](60s cd)
Zodiac Burst (6th Job)(360s cd)
Damage Reduction (%Max HP):None

Special thanks to Evanovation for their help in making this overview!

For more in-depth info, visit the Class Discord at https://discord.gg/5BfVGGD

Base Stats (From Skills)

Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table

  • PERM
Stats that are always up or close to always up
  • TOGGLE
Stats that are gained while skill is toggled on
  • DEBUFF
Stats that are gained from debuffing the enemy
  • TEMP
Stats that have a condition or cooldown to activate
  • UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
Weapon Multiplier1.2x
Attack Speed6(7)
Stage 4
Agile Magic (2nd Job)
+2
Return Dive (3rd Job)
+1
Weapon Mastery95%
Base +25%
Magic Mastery (4th Job)
+70%
INT+70(125) & +15%(415%) to assigned APInherited Will (Beginner Skill)
+10
Agile Magic (2nd Job)
+20
High Wisdom (2nd Job)
+40
Freud's Wisdom (5th Job)
+55
Maple Warrior (4th Job)
+15% to assigned AP
Maple World Goddess's Blessing (5th Job) (extra +400%)
Magic Attack+29% +160(185)Dragon Fury (4th Job)
+25%
Hero's Echo (Beginner Skill)
+4%
Inherited Will (Beginner Skill)
+10
Magic Link (1st Job)
+20
Spell Mastery (2nd Job)
+10
Blessing of the Onyx (4th Job)
+40
Magic Mastery (4th Job)
+45
Spiral of Mana - Passive (5th Job)
+35
Freud's Wisdom (5th Job)
+25
Crit Rate+50%(55%)
Base +5%
Critical Magic (3rd Job)
+30%
Spell Mastery (2nd Job)
+15% & +5% when wand is equipped
Crit Damage+37%Critical Magic (3rd Job)
+17%
Magic Mastery (4th Job)
+20%
Damage(+50%)Heroic Memories (Hyper Skill)
+10%
Partners (2nd Job)
+20% while Mir is attacking
Maple World Goddess's Blessing (5th Job)
+20%
Boss Damage+19%(44%)High Dragon Potential (4th Job)
+19%
Freud's Wisdom (5th Job)
+25%
Final Damage+68.74%(118.69%)Elemental Decrease - Final Damage (3rd Job)
+18%
× Magic Amplification (3rd Job)
+30%
× Return Flash (2nd Job)
+10%
× Elemental Barrage (5th Job)
+5% per element cycled
(Max. +20%)
× Mana Overload (5th Job)
+8% while toggled
Ignore DEF+20%Dragon Potential (3rd Job)
+20%
Ignore Elemental Resistance+10%Elemental Decrease (3rd Job)
+10%

Example Skill Build Path

1st Job:Magic Guard -> Teleport -> Dragon Spark -> Dragon Soul -> Magic Link -> Mana Burst I
2nd Job:High Wisdom -> Wind Jump -> Spell Mastery -> Agile Magic -> Mana Burst II -> Dragon Flash -> Wind Circle
3rd Job:Magic Amplification -> Magic Resistance -> Critical Magic -> Elemental Decrease -> Dragon Potential -> Mana Burst III -> Dragon Dive -> Thunder Circle -> Magic Debris
4th Job:Dark Fog -> Magic Mastery -> Dragon Fury -> Onyx Will -> High Dragon Potential -> Maple Warrior -> Blessing of the Onyx -> Mana Burst IV -> Dragon Breath -> Earth Circle -> Enhanced Magic Debris -> Hero's Will
  • All 1st to 4th Job skills can be maxed
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
[For Both]
  • Speedy Dragon Flash Speedy Dragon Flash
  • Speedy Dragon Dive Speedy Dragon Dive
  • Speedy Dragon Breath Speedy Dragon Breath
[For Bossing]
  • Rolling Thunder Rolling Thunder
  • Earth-Shattering Dive Earth-Shattering Dive
[For Training]
  • Howling Wind Howling Wind
  • Lungs of Stone Lungs of Stone
Skills Boosted by Each Nodes
Each Boost Node provides a %Final Damage increase to the skills included in the node. Nodes categorized as Primary and Secondary are recommended to be upgraded
  • PRIMARY
Boost Nodes that unlock a 6th Job HEXA Mastery and are skills that are frequently used
  • SECONDARY
Boost Nodes that don't unlock a 6th Job HEXA Mastery but are still used
  • OTHER
Boost Nodes that do not need to be upgraded or has least priority
Node 1
Mana Burst (1st - 4th Job)
Node 2
Thunder Circle, Thunder Flash, and Thunder Dive (3rd Job)
Node 3
Earth Circle, Earth Breath, and Earth Dive (4th Job)
Node 4
Wind Circle, Wind Flash, and Wind Breath (2nd Job)
Node 5
Dragon Breath and Return Flame (4th Job) Dragon Flash (2nd Job) Dragon Dive (3rd Job) Dragon Master (Hyper Skill)
Node 6
Summon Onyx Dragon (Hyper Skill) Dark Fog (4th Job) Magic Debris (3rd Job) Dragon Spark (1st Job)
View Pre-V.269 Boost Nodes
Recommended Inner Ability
For Bossing
  • Boss Damage +20%
  • Damage to monsters inflicted with Abnormal Status +8%
  • Chance to Skip Cooldown +10%
For Training
  • Meso Obtained / Item Drop Rate +20%
  • Meso Obtained / Item Drop Rate +15%
  • Damage to Normal Monsters +8%

Fusion Skills

Fusion Skills are passive attacks that trigger whenever you combine your attack with Mir's attack. Additionally, Mir's Skills and Fusion Attacks are not affected by Attack Speed increases and will not trigger Damage Reflect.

Below is a list of skills that will trigger Fusion Skills:

Dragon Flash (2nd Job) Dragon Flash (2nd Job) +

  • Wind Circle (2nd Job) Wind Circle (2nd Job) = Wind Flash (2nd Job) Wind Slash (2nd Job)
  • Thunder Circle (3rd Job) Thunder Circle (3rd Job) = Thunder Flash (3rd Job) Thunder Flash (3rd Job)
  • Return! (2nd Job) Return! effect: Return Flash (2nd Job) Return Flash (2nd Job)

Dragon Dive (3rd Job) Dragon Dive (3rd Job) +

  • Thunder Circle (3rd Job) Thunder Circle (3rd Job) = Thunder Dive (3rd Job) Thunder Dive (3rd Job)
  • Earth Circle (4th Job) Earth Circle (4th Job) = Earth Dive (4th Job) Earth Dive (4th Job)
  • Return! (2nd Job) Return! effect: Return Dive (3rd Job) Return Dive (3rd Job)

Dragon Breath (4th Job) Dragon Breath (4th Job) +

  • Wind Circle (2nd Job) Wind Circle (2nd Job) = Wind Breath (4th Job) Wind Breath (4th Job)
  • Earth Circle (4th Job) Earth Circle (4th Job) = Earth Breath (4th Job) Earth Breath (4th Job)
  • Return! (2nd Job) Return! effect: Return Flame (4th Job) Return Flame (4th Job)

Dragon Slam (5th Job) Dragon Slam (5th Job) +

  • Elemental Barrage (5th Job) Elemental Barrage (5th Job) = Wyrmking's Breath (5th Job) Wyrmking's Breath (5th Job)
  • Return! (2nd Job) Return! effect: Ludicrous Speed (5th Job) Ludicrous Speed (5th Job)


Credits

Skill Icons + Animations: Ikasuu
Inner Ability + Hyper Passive Build + Boost Nodes Build + Infographic: Evanovation