Paladin

Class Properties

Class GroupExplorers
Job GroupWarrior
Primary StatSTR
Secondary StatDEX
Legion Bonus
Grants flat STR
(+10/20/40/80/100)
Primary Weapon
One-Handed Sword
Two-Handed Sword
One-Handed Blunt Weapon
Two-Handed Blunt Weapon
Secondary Weapon
Rosary
Shield
Skill Preview
Class Infographics
Overview
6th Job
Link Skills

Link Skill

Invincible BeliefPassive
Master Level: 9
  • Can be stacked up to 3 times, once for each unique Explorer Warrior to reach Master Level

Automatically activates when your health falls to 15% of your Max HP or below. Restores 44% of Max HP every 1 sec for 3 sec

Cooldown: 90 sec.

All Actives

Active Buffs:
Combat Orders (3rd Job)[200s]
Divine Blessing (4th Job)[200s]
Summons & Placables:None
Buffs with Cooldowns:
Sacrosanctity (Hyper Skill)[30s](300 - 75s cd based on remaining duration)
Epic Adventure (Hyper Skill)[60s](120s cd)
Divine Echo (5th Job)[30s](60s cd)
Weapon Aura (5th Job)[130s](120s cd)
Maple World Goddess's Blessing (5th Job)[60s](120s cd)
Blitz Shield (5th Job)[Up to 5s](15s cd)
Impenetrable Skin (5th Job)[18s](120s cd)
Hero's Echo (Beginner Skill)[2400s](300s cd)
Binds:
Smite Shield (Hyper Skill)[10s](120s cd)
Sacred Bastion (6th Job)[10s](360s cd)
iFrames:
Guardian (4th Job)[10s upon reviving party member](600s cd)
Sacrosanctity (Hyper Skill)[30s](300 - 75s cd based on remaining duration)
Sacred Bastion (6th Job)(360s cd)
Damage Reduction (%Max HP):
Vessel of Light (2nd Job)[While active](-10%)
Divine Shield (3rd Job)[90s/10 hits](-25% | 30s cd)
Grand Guardian (5th Job)[Up to 4s](-50% | 120s cd)
Blitz Shield (5th Job)[Up to 5s](21% HP Barrier | 15s cd)

In honor of 5mayday/UltimateNPC and special thanks to Rorik and the Paladin Discord for their help in making this overview!

For more in-depth info, visit the Class Discord at https://discord.gg/7qyGfmtRt2

Base Stats (From Skills)

Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table

  • PERM
Stats that are always up or close to always up
  • TOGGLE
Stats that are gained while skill is toggled on
  • DEBUFF
Stats that are gained from debuffing the enemy
  • TEMP
Stats that have a condition or cooldown to activate
  • UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
Weapon Multiplier[1H] 1.24x [2H] 1.34x
Attack Speed[1H] 8 [2H] 7
Stage 5 for 1H / Stage 4 for 2H
Agile Arms (2nd Job)
+2
Weapon Mastery (2nd Job)
+1
Weapon Mastery91-94%
Base +20%
High Paladin (4th Job)
+71% (+3% if [1H] Sword is equipped)
STR+50(80) & +16%(416%) to assigned APAgile Arms (2nd Job)
+20
Physical Training (2nd Job)
+30
Impenetrable Skin (5th Job)
+30
Maple Warrior (4th Job)
+16% to assigned AP
Maple World Goddess's Blessing (5th Job) (extra +400%)
Attack+4% +120Hero's Echo (Beginner Skill)
+4%
Parashock Guard (3rd Job)
+20
Shield Mastery (3rd Job)
+20
Divine Shield (3rd Job)
+20
Greater Vessel of Light (4th Job)
+60
Crit Rate+47%
Base +5%
High Paladin (4th Job)
+42%
Crit Damage+22-23%High Paladin (4th Job)
+17% & (+6% if [1H] Sword is equipped) / (+5% if [2H] Sword or Blunt Weapon is equipped)
Damage+31%(61%)Invincible Belief (Link Skill)
+6%
Greater Vessel of Light (4th Job)
+25%
Epic Adventure (Hyper Skill)
+10%
Maple World Goddess's Blessing (5th Job)
+20%
Final Damage+65.77%(207.50%)Divine Blessing (4th Job)
+21%
× High Paladin (4th Job)
+37%
× Divine Echo (5th Job)
+75%
× Weapon Aura (5th Job)
+6%
Ignore DEF+31%(71.02%)(73.92% w/ Blunt Weapon)High Paladin (4th Job)
+31% ( × +10% if Blunt Weapon equipped)
× Noble Demand (3rd Job)
+50%
× Weapon Aura (5th Job)
+16%

Example Skill Build Path

1st Job:War Leap -> Iron Body -> Warrior Mastery -> Slash Blast
2nd Job:Weapon Mastery -> Physical Training -> Agile Arms -> Divine Swing -> Knockback Resistance -> Final Attack -> Close Combat
3rd Job:Divine Shield -> Achilles -> Shield Mastery -> Parashock Guard -> HP Recovery -> Combat Orders -> Divine Charge -> Rush -> Noble Demand
4th Job:Greater Vessel of Light -> High Paladin -> Divine Blessing -> Maple Warrior -> Divine Judgment -> Divine Mark -> Heaven's Hammer -> Blast -> Magic Crash -> Guardian -> Hero's Will
  • All 1st to 4th Job skills can be maxed
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
  • Blast - Reinforce Blast - Extra Strike Blast - Reinforce and Extra Strike
  • Heaven's Hammer - Reinforce Heaven's Hammer - Cooldown Cutter Heaven's Hammer - Extra Strike Heaven's Hammer - Reinforce, Cooldown Cutter, and Extra Strike
Skills Boosted by Each Nodes
Each Boost Node provides a %Final Damage increase to the skills included in the node. Nodes categorized as Primary and Secondary are recommended to be upgraded
  • PRIMARY
Boost Nodes that unlock a 6th Job HEXA Mastery and are skills that are frequently used
  • SECONDARY
Boost Nodes that don't unlock a 6th Job HEXA Mastery but are still used
  • OTHER
Boost Nodes that do not need to be upgraded or has least priority
Node 1
Blast (4th Job) Divine Judgment (4th Job)
Node 2
Divine Charge (3rd Job) Divine Mark (4th Job)
Node 3
Heaven's Hammer (4th Job)
Node 4
Final Attack (2nd Job) Smite Shield (Hyper Skill)
Node 5
Leap Attack (1st Job) Rush (3rd Job)
Node 6
Divine Swing (2nd Job) Close Combat (2nd Job)
View Pre-V.269 Boost Nodes
Recommended Inner Ability
  • Attack Speed +1
  • Boss Damage +10%
  • Damage to monsters inflicted with Abnormal Status +8%

Vessel of Light

In 2nd Job, you unlock the passive, Vessel of Light (2nd Job) Vessel of Light, that provides a stacking buff each time a 'Holy Power' skill is used

Below are a list of all 'Holy Power' skills:

  • Divine Swing (2nd Job) Divine Swing (2nd Job)
  • Divine Swing (3rd Job Divine Charge (3rd Job)
  • Divine Mark (4th Job) Divine Mark (4th Job)
  • Blast (4th Job) Blast (4th Job)


Credits

Skill Icons + Animations: Ikasuu
Inner Ability + Hyper Passive Build + Boost Nodes Build: Class Doc
5th Job Skills Animation: KyoWantsCute