Marksman

Class Properties

Class GroupExplorers
Job GroupArcher
Primary StatDEX
Secondary StatSTR
Legion Bonus
Increases %Crit Rate
(+1/2/3/4/5%)
Primary Weapon
Crossbow
Secondary Weapon
Bow Thimble
Ammo
Arrows
Skill Preview

Link Skill

All Actives

Active Buffs:
Sharp Eyes (4th Job)[300s]
Summons & Placables:
Frostprey (3rd Job)[220s]
Blink Bolt (3rd Job)[120s]
Arrow Illusion (4th Job)[30s]
Fury of the Wild (5th Job)[40s](105s cd)
Guided Arrow (5th Job)(Toggle)
Buffs with Cooldowns:
Bullseye Shot (Hyper Skill)[40s](120s cd)
Epic Adventure (Hyper Skill)[60s](120s cd)
Maple World Goddess's Blessing (5th Job)[60s](120s cd)
Vicious Shot (5th Job)[30s](120s cd)
Hero's Echo (Beginner Skill)[2400s](300s cd)
Binds:
Final Aim (6th Job)[10s](360s cd)
iFrames:
Perfect Shot (5th Job)[Up to 2s while casting & 1s after casting](60s cd)
Final Aim (6th Job)[360s cd]
Damage Reduction (%Max HP):None

Special thanks to Auroa, Daxisla, and the members of the Marksman Discord for their help in making this overview!

For more in-depth info, visit the Class Discord at https://discord.gg/BYvnXkz9cv

Base Stats (From Skills)

Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table

  • PERM
Stats that are always up or close to always up
  • TOGGLE
Stats that are gained while skill is toggled on
  • DEBUFF
Stats that are gained from debuffing the enemy
  • TEMP
Stats that have a condition or cooldown to activate
  • UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
Weapon Multiplier1.35x
Attack SpeedStage 7
Stage 4
Archery Mastery (1st Job)
+1
Agile Crossbows (2nd Job)
+2
Weapon Mastery85%
Base +15%
Crossbow Expert (4th Job)
+70%
DEX+130 & +15%(415%) to assigned APAgile Crossbows (2nd Job)
+20
Physical Training (2nd Job)
+30
Illusion Step (4th Job)
+80
Maple Warrior (4th Job)
+15% to assigned AP
Maple World Goddess's Blessing (5th Job) (extra +400%)
Attack+4% +60Hero's Echo (Beginner Skill)
+4%
Soul Arrow: Crossbow (2nd Job)
+30
Crossbow Expert (4th Job)
+30
Crit Rate+75%(95% excl. Evasion Boost (3rd Job))
Base +5%
Adventurer's Curiosity (Link Skill)
+10%
Critical Shot (1st Job)
+40%
Sharp Eyes (4th Job)
+20%
Bullseye Shot (Hyper Skill)
+20%
Evasion Boost (3rd Job)
+100% upon activating
Crit Damage+50%(60%)Reckless Hunt: Crossbow (3rd Job)
+20%
Sharp Eyes (4th Job)
+15%
Crossbow Expert (4th Job)
+15%
Bullseye Shot (Hyper Skill)
+10%
Vicious Shot (5th Job)
+50% of Crit Rate
Damage+15%(85%)Marksmanship (3rd Job)
+15%
Bullseye Shot (Hyper Skill)
+20%
Epic Adventure (Hyper Skill)
+10%
Mortal Blow (3rd Job)
+20% with 10% chance
Maple World Goddess's Blessing (5th Job)
+20%
Boss Damage+0%
Final Damage+63.94%(70.5%)Crossbow Mastery (2nd Job)
+20%
× Greater Empowered Arrows (4th Job)
+8%
× Bolt Surplus (4th Job)
+15%
× Last Man Standing (4th Job)
+10%
× Greater Empowered Arrows (4th Job)
+4% from buff
Ignore DEF+58%(70.77%)Marksmanship (3rd Job)
+25%
× Greater Empowered Arrows (4th Job)
+20%
× Arrow Illusion (4th Job)
+30%
× Greater Empowered Arrows (4th Job)
+13% from buff
× Bullseye Shot (Hyper Skill)
+20%

Example Skill Build Path

1st Job:Double Jump -> Archery Mastery -> Critical Shot -> Arrow Blow
2nd Job:Crossbow Mastery -> Physical Training -> Agile Crossbows -> Soul Arrow -> Final Attack -> Piercing Arrow -> Covering Fire
3rd Job:Reckless Hunt: Crossbow -> Frostprey -> Evasion Boost -> Marksmanship -> Aggressive Resistance -> Blink Bolt -> Empowered Arrows -> Bolt Burst -> Mortal Blow -> Pain Killer
4th Job:Bolt Surplus -> Last Man Standing -> Crossbow Expert -> Piercing Arrow II -> Greater Empowered Arrows -> Maple Warrior -> Sharp Eyes -> Illusion Step -> Arrow Illusion -> Snipe -> Hero's Will
  • All 1st to 4th Job skills can be maxed
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
  • Piercing Arrow - Spread Piercing Arrow - Spread
  • Snipe - Extra Strike Snipe - Reinforce Snipe - Boss Rush Snipe - Extra Strike, Reinforce, and Boss Rush
  • Sharp Eyes - Critical Chance / Piercing Arrow - Extra Strike Sharp Eyes - Critical Chance OR Piercing Arrow - Extra Strike
Recommended Skills for Boost Nodes Trios
Primary Trio
Snipe/Empowered Snipe (4th Job) Piercing Arrow/Empowered Piercing Arrow (2nd Job) Bolt Burst/Frostprey (3rd Job)
Secondary Trio
High Speed Shot / Arrow Illusion (Hyper Skill / 3rd Job) Final Attack: Crossbow (2nd Job) Covering Fire (2nd Job)
  • Any combination of these skills are good
  • 4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
    • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
All Possible Skills Obtainable for Boost Nodes
Arrow Blow (1st Job) Final Attack: Crossbow (2nd Job) Piercing Arrow/Empowered Piercing Arrow (2nd Job) Covering Fire (2nd Job) Bolt Burst/Frostprey (3rd Job) Snipe/Empowered Snipe (4th Job) High Speed Shot / Arrow Illusion (Hyper Skill / 3rd Job)
Recommended Inner Ability
  • Attack Speed +1
  • Crit Rate +20%
  • Boss Damage +10%

How to create a Marksman

To create one, choose the 'Explorers' option in the Character Creation screen and then continue through the story until you reach the town MapIcon Lith Harbor Lith Harbor where Sugar has a quest called 'The Adventure Begins'. Accept the quest and choose the option 'Bowman' when prompted

Continue with the story until Lv. 30 as a Bowman and talk to Athena Pierce to accept a quest called 'The 2 Trails of the Bowman'. Complete the quest by choosing the option Crossbowman and you will be on the path to a Marksman. Crossbowman is the 2nd job of Marksman


Credits

Skill Icons + Animations: Ikasuu
Boost Nodes Build + Inner Ability + Hyper Passive Build: Marksman Discord
5th Job Skill Animations: KyoWantsCute