Thunder Breaker

Class Properties

Class GroupCygnus Knights
Job GroupPirate
Primary StatSTR
Secondary StatDEX
Legion Bonus
Grants flat STR
(+10/20/40/80/100)
Primary Weapon
Knuckle
Secondary Weapon
Jewel
Skill Preview
Class Infographics
6th Job (Fragments Efficient)
6th Job (Energy Efficient)

Link Skill

Cygnus BlessingPassive
Master Level: 15
  • Can be stacked up to 5 times, once for each unique Cygnus Knight (excluding Mihile) to reach Master Level

Attack Power and Magic ATT: +35, Status Resistance: +22, Elemental Resistance: +22%

All Actives

Active Buffs:
Speed Infusion (4th Job)[300s]
Summons & Placables:
Sea Wave (2nd Job)[24 Attacks or 2700 Distance](12s cd)
Phalanx Charge (5th Job)[15s / 140 Attacks](60s cd)
Buffs with Cooldowns:
Typhoon (4th Job)[90s](12s cd)
Primal Bolt (Hyper Skill)[30s](120s cd)
Glory of the Guardians (Hyper Skill)[60s](120s cd)
Lightning Cascade (5th Job)[52s](120s cd)
Empress Cygnus's Blessing (5th Job)[45s](120s cd)
Overdrive (5th Job)[28s](60s cd)
Loaded Dice (5th Job)[1s cd](180s cd Roll of the Dice (5th Job))
Hero's Echo (Beginner Skill)[2400s](300s cd)
Binds:
Thunder Wall Sea Wave (6th Job)[10s](360s cd)
iFrames:
Deep Rising (Hyper Skill)(45s cd)
Thunder Wall Sea Wave (6th Job)(360s cd)
Damage Reduction (%Max HP):
Transcendent Cygnus's Blessing (5th Job)[45s](-5% | 120s cd)
Deep Reinforcement (6th Job)[2s](Up to 15% HP | Barrier)

For more in-depth info, visit the Class Discord at http://discord.gg/ewyWwFQ

Base Stats (From Skills)

Base Stats are calculated by values that are close to always available. Base Stats inside brackets () are the sum of stats provided from all skills of the current row of the table

  • PERM
Stats that are always up or close to always up
  • TOGGLE
Stats that are gained while skill is toggled on
  • DEBUFF
Stats that are gained from debuffing the enemy
  • TEMP
Stats that have a condition or cooldown to activate
  • UNLOCK
Stats that can be unlocked. These skills may also have a cooldown
Weapon Multiplier1.7x
Attack Speed8
Stage 5
Agile Knuckles (2nd Job)
+2
Speed Infusion (4th Job)
+2, does not break soft cap
Weapon Mastery90%
Base +20%
Knuckle Expert (4th Job)
+70%
STR+60 +1 per 2 levels & +15% to assigned APGains (2nd Job)
+60
Elemental Harmony (Beginner Skill)
+1 per 2 levels
Call of Cygnus (4th Job)
+15% to assigned AP
Attack+14% +170(210)Hero's Echo (Beginner Skill)
+4%
Elemental Expert (Beginner Skill)
+10%
Cygnus Blessing (Link Skill)
+55
Lightning Boost (2nd Job)
+25
Lightning Lord (3rd Job)
+30
Knuckle Expert (4th Job)
+60
Loaded Dice (5th Job)
+40
Overdrive (5th Job)
+80% of base weapon attack power
-15% of base weapon power while on cooldown
Crit Rate+40%
Base +5%
Gains (2nd Job)
+15%
Ironclad (3rd Job)
+10%
Thunder God (4th Job)
+10%
Crit Damage+30%Gains (2nd Job)
+5%
Lightning Lord (3rd Job)
+10%
Knuckle Expert (4th Job)
+15%
Thunder God (4th Job)
+15%
Damage+40%(122%)Ironclad (3rd Job)
+5%
Typhoon (4th Job)
+3% per Lightning Charge used
(Max. +15%)
Lightning Lord (3rd Job)
+4% per stack
(Max. +20%)
Glory of the Guardians (Hyper Skill)
+10%
Transcendent Cygnus's Blessing (5th Job)
+72%
Boss Damage+0%
Final Damage+48.99%(89.21%)Knuckle Mastery (2nd Job)
+7%
× Knuckle Expert (4th Job)
+18%
× Link Mastery (3rd Job)
+6% per successful linked attack
(Max. +18%)
× Lightning Cascade (5th Job)
+27%
Ignore DEF+45%(50%)Thunder God (4th Job)
+9% per stack
(Max. +45%)
Primal Bolt (Hyper Skill) (when used, up to 50% instead)

Example Skill Build Path

1st Job:Lightning Elemental -> Electrified -> Lightning Punch -> Flash
2nd Job:Knuckle Mastery -> Agile Knuckles -> Lightning Boost -> Gains -> Tidal Crash -> Shark Sweep
3rd Job:Ironclad -> Link Mastery -> Lightning Lord -> Seawall -> Gale -> Ascension -> Thunder
4th Job:Electrify -> Knuckle Expert -> Thunder God -> Arc Charger -> Thunderbolt -> Call of Cygnus -> Speed Infusion -> Typhoon -> Annihilate
  • All 1st to 4th Job skills can be maxed
  • Put one SP into each skill first and then max each skill in this order
  • For any skills that have prerequisites, follow them first before following build path
Hyper Skill Passive Build
  • Gale - Reinforce Gale - Extra Strike Gale - Reinforce and Extra Strike
  • Thunderbolt - Extra Strike Thunderbolt - Extra Strike
  • Annihilate - Reinforce Annihilate - Boss Rush Annihilate - Reinforce and Boss Rush
Skills Boosted by Each Nodes
Each Boost Node provides a %Final Damage increase to the skills included in the node. Nodes categorized as Primary and Secondary are recommended to be upgraded
  • PRIMARY
Boost Nodes that unlock a 6th Job HEXA Mastery and are skills that are frequently used
  • SECONDARY
Boost Nodes that don't unlock a 6th Job HEXA Mastery but are still used
  • OTHER
Boost Nodes that do not need to be upgraded or has least priority
Node 1
Annihilate (4th Job)
Node 2
Thunderbolt (4th Job)
Node 3
Gale(3rd Job) Typhoon (4th Job) Deep Rising (Hyper Skill)
Node 4
Tidal Crash (2nd Job) Sea Wave (2nd Job) Shark Sweep (2nd Job)
Node 5
Ascension (3rd Job) Thunder (3rd Job)
Node 6
Flash (1st Job) Lightning Punch (1st Job)
View Pre-V.269 Boost Nodes
Recommended Inner Ability
For Bossing
  • Boss Damage +20% / Passive Skills +1
  • Buff Duration +38% / Boss Damage +10%
  • Damage to monsters inflicted with Abnormal Status +8%
For Training
  • Meso Obtained / Item Drop Rate +20%
  • Meso Obtained / Item Drop Rate +15%
  • Damage to Normal Monsters +8%

Linking & Link Mastery Skills

Skill Linking skills

Thunder Breaker's attacks can link with one another to decrease the cast action delays between each skill. Successfully linking skills will also provide buffs such as Lightning Elemental (1st Job) Lightning Elemental (1st Job) that provide provings a stacking %Ignore DEF and %Damage buff. In 3rd Job, Link Mastery (3rd Job) Link Mastery is unlocked that provides a stacking %Final Damage buff upon linking skills

Additionally, certain skills are labelled as 'Link Mastery' skills which are attacks that have cooldowns. Several of these skills consume stacks of Lightning Elemental (1st Job) Lightning Elemental. Primarily, these skills are affected by the buff Primal Bolt (Hyper Skill) Primal Bolt (Hyper Skill) which allows Link Mastery skills to not consume any Lightning Elemental (1st Job) Lightning Elemental stacks and linking skills will reduce the cooldown of these skills. Below is a list of all Link Mastery skills:

  • Sea Wave (2nd Job) Sea Wave - 2nd Job
  • Gale (3rd Job) Gale - 3rd Job
  • Shark Torpedo (5th Job) Shark Torpedo - 5th Job
  • Lightning God Spear Strike (5th Job) Lightning God Spear Strike - 5th Job


Credits

Skill Icons + Animations: Ikasuu
Inner Ability + Hyper Passive Build + Boost Nodes Build: Thunder Breaker Discord
5th Job Skills Animations: KyoWantsCute
Gale Animation: Owltakuu